Interactive research

Try it

Four guided games, six deeper tools, and Gomulda. Explore the research through play, or try a game from my mathematical beginnings.

Start with a question

No specialist background needed

Start with Signal Club, or follow your curiosity. Hints are included; advanced workshops are optional.

Gomulda

Mathematical recreation · Graph colouring
An example Gomulda map on a five-by-five board. Matching numbers identify the two squares of each country; country 12 occupies a single square.
Matching numbers belong to the same country.

A game invented by Cristoffer Crone

A game of maps, colour and strategy

Pair squares into countries, then compete over how economically the resulting map can be coloured. White aims for an expensive map; Black aims to keep the colouring cost down. Swap roles for the second round.

The 5 × 5 board was the one we most often played on in the Danish Gomulda Laug. Start there, against a computer opponent or another person sharing your screen.

The story of Gomulda and Cristoffer Crone →

Take the idea further

Six specialist tools

These open-ended tools expose more of the calculations. Each now includes a short worked starting point and a guide to interpreting its results.

The four guided games and six specialist tools are small mathematical models. Their research sections explain the assumptions and distinguish classical background, worked examples, and the results in the papers. These ten run locally; paper and video links remain available throughout. Gomulda opens on its separate game website.